I do like Iridient Developer. In fact it was my first RAW application on my Mac. It is great that it supports the Merrills now. If for no other reason that it is so fast to browse and render compared with SPP. For some images it does very well in actually rendering the files. However, SPP has some real magic that I can't seem to re-create in ID. Take for example a rocky land/sea scape with lots of detailed rocks, grass, turf, heather, small boulders etc. SPP, with NR down low, produces an image on-screen that makes me think I am almost there and can climb the landscape in front of me. Sometimes it can even make the look a little surreal but it produces a look that is so 3 dimensional. How?
With ID and the OOC JPegs there is detail there for sure but the image doesn't jump off the screen in the same way.
I tend to overexpose on my DP2M up to 0.7, sometimes even more. SPP can very often recover detail in the overexposed sky that looks stunning - clouds never looked so good.
In general the SPP rendering produces such amazingly clear, clean images with none of that typical 'haze'.
If anyone knows how to make ID look as good as SPP, then I'd love to know how!
Lee
With ID and the OOC JPegs there is detail there for sure but the image doesn't jump off the screen in the same way.
I tend to overexpose on my DP2M up to 0.7, sometimes even more. SPP can very often recover detail in the overexposed sky that looks stunning - clouds never looked so good.
In general the SPP rendering produces such amazingly clear, clean images with none of that typical 'haze'.
If anyone knows how to make ID look as good as SPP, then I'd love to know how!
Lee