G
gimlor
Guest
Np, i'm curious to hear back from you as i never did something like that myself Btw, most modern GPUs beat any normal CPU when it comes to math operations so that is what i'm hoping will speed things up. (assuming CS5 can work in full mode with the card you have)Hey guys - thanks for all the suggestions and ideas.
I shall certainly use 8 bit files if I need to (with my current CS3 set up and its lack of access to RAM, that made no difference with 23 files, but maybe it could allow me to do it with CS5 and about 15gb of RAM, if it won't do it with 16 bit files). As for doing the stitching in sections, see my notes on this above - I have found that doing this messes up the perspective in a complicated way that is hard to fix later; it creates 'bowing' around the centre of each of the frames I create as an intermediate step which then means that the overall file at the end has a strange set of multiple distortions (if you know what I mean). I am hoping to be able to do the thing in one go and avoid this problem; I know there will still be distortion, but am hoping it will be a single sweep of distortion that can be more easily fixed. Do you know if doing it in one go achieves this (i.e. simpler distortion compared to the multiple distortions that occur with doing the files in stages)?
Thanks also for the idea about enabling 3D hardware (GPU) support. I do have a good card, so will try this (though I have read conflicting accounts of whether this actually helps or not)...
Once I get CS5 installed, and perhaps more RAM (if needed), I will report back!
Ed